VRTK_UICanvas
Overview
Denotes a Unity World UI Canvas can be interacted with a UIPointer script.
Script Usage:
- Place the
VRTK_UICanvas
script on the Unity World UI Canvas to allow UIPointer interactions with.
Script Dependencies:
- A UI Pointer attached to another GameObject (e.g. controller script alias) to interact with the UICanvas script.
Inspector Parameters
- Click On Pointer Collision: Determines if a UI Click action should happen when a UI Pointer game object collides with this canvas.
- Auto Activate Within Distance: Determines if a UI Pointer will be auto activated if a UI Pointer game object comes within the given distance of this canvas. If a value of
0
is given then no auto activation will occur.
Example
VRTK/Examples/034_Controls_InteractingWithUnityUI
uses the VRTK_UICanvas
script on two of the canvases to show how the UI Pointer can interact with them.
Updated less than a minute ago