{"_id":"5949681c5fd213001ae4b0b4","project":"571fa55ca0acd42000af9545","version":{"_id":"594949e52be16d0026ec04cd","project":"571fa55ca0acd42000af9545","__v":2,"createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z","categories":["594949e62be16d0026ec04ce","594949e62be16d0026ec04cf","594949e62be16d0026ec04d0","594949e62be16d0026ec04d1","594949e62be16d0026ec04d2","594949e62be16d0026ec04d3","594949e62be16d0026ec04d4","594949e62be16d0026ec04d5","594949e62be16d0026ec04d6","594949e62be16d0026ec04d7","594949e62be16d0026ec04d8","594949e62be16d0026ec04d9","594949e62be16d0026ec04da","594949e62be16d0026ec04db","594949e62be16d0026ec04dc","594949e62be16d0026ec04dd","594949e62be16d0026ec04de","594949e62be16d0026ec04df","594949e62be16d0026ec04e0","594949e62be16d0026ec04e1","59497219f4a8980024dd0631"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Kunekune","version_clean":"3.2.0","version":"3.2.0"},"category":{"_id":"594949e62be16d0026ec04db","version":"594949e52be16d0026ec04cd","project":"571fa55ca0acd42000af9545","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2017-01-01T17:01:47.129Z","from_sync":false,"order":13,"slug":"utilities","title":"Utilities"},"user":"571fa519db52d01700f5cf3d","__v":0,"parentDoc":null,"updates":[],"next":{"pages":[],"description":""},"createdAt":"2017-06-20T18:23:24.598Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":13,"body":"## Overview\n\nThe GameObject that the SDK Object Alias script is applied to will become a child of the selected SDK Object.\n\n## Inspector Parameters\n\n * **Sdk Object:** The specific SDK Object to child this GameObject to.\n\n## Class Variables\n\n * `public enum SDKObject` - Valid SDK Objects\n  * `Boundary` - The main camera rig/play area object that defines the player boundary.\n  * `Headset` - The main headset camera defines the player head.","excerpt":"","slug":"vrtk_sdkobjectalias","type":"basic","title":"VRTK_SDKObjectAlias"}

VRTK_SDKObjectAlias


## Overview The GameObject that the SDK Object Alias script is applied to will become a child of the selected SDK Object. ## Inspector Parameters * **Sdk Object:** The specific SDK Object to child this GameObject to. ## Class Variables * `public enum SDKObject` - Valid SDK Objects * `Boundary` - The main camera rig/play area object that defines the player boundary. * `Headset` - The main headset camera defines the player head.