{"metadata":{"image":[],"title":"","description":""},"api":{"url":"","auth":"required","results":{"codes":[]},"settings":"","params":[]},"next":{"description":"","pages":[]},"title":"VRTK_TransformFollow","type":"basic","slug":"vrtk_transformfollow","excerpt":"","body":"> extends [VRTK_ObjectFollow](doc:vrtk_objectfollow)\n\n## Overview\n\nChanges one GameObject's transform to follow another GameObject's transform.\n\n## Class Variables\n\n * `public enum FollowMoment` - The moment at which to follow.\n   * `OnFixedUpdate` - Follow in the FixedUpdate method.\n   * `OnUpdate` - Follow in the Update method.\n   * `OnLateUpdate` - Follow in the LateUpdate method.\n   * `OnPreRender` - Follow in the OnPreRender method. (This script doesn't have to be attached to a camera).\n   * `OnPreCull` - Follow in the OnPreCull method. (This script doesn't have to be attached to a camera).\n\n## Class Methods\n\n### Follow/0\n\n  > `public override void Follow()`\n\n * Parameters\n   * _none_\n * Returns\n   * _none_\n\nFollow `gameObjectToFollow` using the current settings.","updates":[],"order":13,"isReference":false,"hidden":false,"sync_unique":"","link_url":"","link_external":false,"_id":"5b1f8576c2505d0003125465","category":{"sync":{"isSync":false,"url":""},"pages":[],"title":"Utilities","slug":"utilities","order":14,"from_sync":false,"reference":false,"_id":"5b1f8576c2505d0003125431","version":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","createdAt":"2017-01-01T17:01:47.129Z","__v":0},"user":"571fa519db52d01700f5cf3d","parentDoc":null,"project":"571fa55ca0acd42000af9545","version":{"version":"3.3.0","version_clean":"3.3.0","codename":"Mangalica","is_stable":true,"is_beta":false,"is_hidden":false,"is_deprecated":false,"categories":["5b1f8576c2505d0003125424","5b1f8576c2505d0003125425","5b1f8576c2505d0003125426","5b1f8576c2505d0003125427","5b1f8576c2505d0003125428","5b1f8576c2505d0003125429","5b1f8576c2505d000312542a","5b1f8576c2505d000312542b","5b1f8576c2505d000312542c","5b1f8576c2505d000312542d","5b1f8576c2505d000312542e","5b1f8576c2505d000312542f","5b1f8576c2505d0003125430","5b1f8576c2505d0003125431","5b1f8576c2505d0003125432","5b1f8576c2505d0003125433","5b1f8576c2505d0003125434","5b1f8576c2505d0003125435","5b1f8576c2505d0003125436","5b1f8576c2505d0003125437","5b1f8576c2505d0003125438","5b1f8aab9c683000032979e7","5b1f8b2f3073470003ffa5da","5b1f8bd9fd653400031d94f4","5b1f900bd4c5f000036b57bd"],"_id":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","__v":4,"forked_from":"594949e52be16d0026ec04cd","createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z"},"createdAt":"2017-02-25T10:39:32.792Z","githubsync":"","__v":0}

VRTK_TransformFollow


> extends [VRTK_ObjectFollow](doc:vrtk_objectfollow) ## Overview Changes one GameObject's transform to follow another GameObject's transform. ## Class Variables * `public enum FollowMoment` - The moment at which to follow. * `OnFixedUpdate` - Follow in the FixedUpdate method. * `OnUpdate` - Follow in the Update method. * `OnLateUpdate` - Follow in the LateUpdate method. * `OnPreRender` - Follow in the OnPreRender method. (This script doesn't have to be attached to a camera). * `OnPreCull` - Follow in the OnPreCull method. (This script doesn't have to be attached to a camera). ## Class Methods ### Follow/0 > `public override void Follow()` * Parameters * _none_ * Returns * _none_ Follow `gameObjectToFollow` using the current settings.