{"_id":"5b1f8c0bd4c5f000036b5767","project":"571fa55ca0acd42000af9545","version":{"_id":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","__v":4,"forked_from":"594949e52be16d0026ec04cd","createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z","categories":["5b1f8576c2505d0003125424","5b1f8576c2505d0003125425","5b1f8576c2505d0003125426","5b1f8576c2505d0003125427","5b1f8576c2505d0003125428","5b1f8576c2505d0003125429","5b1f8576c2505d000312542a","5b1f8576c2505d000312542b","5b1f8576c2505d000312542c","5b1f8576c2505d000312542d","5b1f8576c2505d000312542e","5b1f8576c2505d000312542f","5b1f8576c2505d0003125430","5b1f8576c2505d0003125431","5b1f8576c2505d0003125432","5b1f8576c2505d0003125433","5b1f8576c2505d0003125434","5b1f8576c2505d0003125435","5b1f8576c2505d0003125436","5b1f8576c2505d0003125437","5b1f8576c2505d0003125438","5b1f8aab9c683000032979e7","5b1f8b2f3073470003ffa5da","5b1f8bd9fd653400031d94f4","5b1f900bd4c5f000036b57bd"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Mangalica","version_clean":"3.3.0","version":"3.3.0"},"category":{"_id":"5b1f8bd9fd653400031d94f4","project":"571fa55ca0acd42000af9545","version":"5b1f8576c2505d00031254db","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2018-06-12T09:01:13.667Z","from_sync":false,"order":24,"slug":"unity-sdk","title":"Unity SDK"},"user":"571fa519db52d01700f5cf3d","githubsync":"","__v":0,"parentDoc":null,"updates":[],"next":{"pages":[],"description":""},"createdAt":"2018-06-12T09:02:03.820Z","link_external":false,"link_url":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":5,"body":"## Overview\n\nThe Controller Tracker enables the GameObject to track it's position/rotation to the available connected VR Controller via the `UnityEngine.VR` library.\n\nThe Unity Controller Tracker is attached to the `[UnityBase_CameraRig]` prefab on the child `LeftHandAnchor` and `RightHandAnchor` to enable controller tracking.\n\n## Inspector Parameters\n\n * **Node Type:** The Unity VRNode to track.\n * **Index:** The unique index to assign to the controller.\n * **Trigger Axis Name:** The Unity Input name for the trigger axis.\n * **Grip Axis Name:** The Unity Input name for the grip axis.\n * **Touchpad Horizontal Axis Name:** The Unity Input name for the touchpad horizontal axis.\n * **Touchpad Vertical Axis Name:** The Unity Input name for the touchpad vertical axis.","excerpt":"","slug":"sdk_unitycontrollertracker","type":"basic","title":"SDK_UnityControllerTracker"}

SDK_UnityControllerTracker


## Overview The Controller Tracker enables the GameObject to track it's position/rotation to the available connected VR Controller via the `UnityEngine.VR` library. The Unity Controller Tracker is attached to the `[UnityBase_CameraRig]` prefab on the child `LeftHandAnchor` and `RightHandAnchor` to enable controller tracking. ## Inspector Parameters * **Node Type:** The Unity VRNode to track. * **Index:** The unique index to assign to the controller. * **Trigger Axis Name:** The Unity Input name for the trigger axis. * **Grip Axis Name:** The Unity Input name for the grip axis. * **Touchpad Horizontal Axis Name:** The Unity Input name for the touchpad horizontal axis. * **Touchpad Vertical Axis Name:** The Unity Input name for the touchpad vertical axis.