{"metadata":{"image":[],"title":"","description":""},"api":{"url":"","auth":"required","results":{"codes":[]},"settings":"","params":[]},"next":{"description":"","pages":[]},"title":"SDK_UnityControllerTracker","type":"basic","slug":"sdk_unitycontrollertracker","excerpt":"","body":"## Overview\n\nThe Controller Tracker enables the GameObject to track it's position/rotation to the available connected VR Controller via the `UnityEngine.VR` library.\n\nThe Unity Controller Tracker is attached to the `[UnityBase_CameraRig]` prefab on the child `LeftHandAnchor` and `RightHandAnchor` to enable controller tracking.\n\n## Inspector Parameters\n\n * **Node Type:** The Unity VRNode to track.\n * **Index:** The unique index to assign to the controller.\n * **Trigger Axis Name:** The Unity Input name for the trigger axis.\n * **Grip Axis Name:** The Unity Input name for the grip axis.\n * **Touchpad Horizontal Axis Name:** The Unity Input name for the touchpad horizontal axis.\n * **Touchpad Vertical Axis Name:** The Unity Input name for the touchpad vertical axis.","updates":[],"order":5,"isReference":false,"hidden":false,"sync_unique":"","link_url":"","link_external":false,"_id":"5b1f8c0bd4c5f000036b5767","project":"571fa55ca0acd42000af9545","version":{"version":"3.3.0","version_clean":"3.3.0","codename":"Mangalica","is_stable":true,"is_beta":false,"is_hidden":false,"is_deprecated":false,"categories":["5b1f8576c2505d0003125424","5b1f8576c2505d0003125425","5b1f8576c2505d0003125426","5b1f8576c2505d0003125427","5b1f8576c2505d0003125428","5b1f8576c2505d0003125429","5b1f8576c2505d000312542a","5b1f8576c2505d000312542b","5b1f8576c2505d000312542c","5b1f8576c2505d000312542d","5b1f8576c2505d000312542e","5b1f8576c2505d000312542f","5b1f8576c2505d0003125430","5b1f8576c2505d0003125431","5b1f8576c2505d0003125432","5b1f8576c2505d0003125433","5b1f8576c2505d0003125434","5b1f8576c2505d0003125435","5b1f8576c2505d0003125436","5b1f8576c2505d0003125437","5b1f8576c2505d0003125438","5b1f8aab9c683000032979e7","5b1f8b2f3073470003ffa5da","5b1f8bd9fd653400031d94f4","5b1f900bd4c5f000036b57bd"],"_id":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","__v":4,"forked_from":"594949e52be16d0026ec04cd","createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z"},"category":{"sync":{"isSync":false,"url":""},"pages":[],"title":"Unity SDK","slug":"unity-sdk","order":24,"from_sync":false,"reference":false,"_id":"5b1f8bd9fd653400031d94f4","project":"571fa55ca0acd42000af9545","version":"5b1f8576c2505d00031254db","createdAt":"2018-06-12T09:01:13.667Z","__v":0},"user":"571fa519db52d01700f5cf3d","createdAt":"2018-06-12T09:02:03.820Z","githubsync":"","__v":0,"parentDoc":null}

SDK_UnityControllerTracker


## Overview The Controller Tracker enables the GameObject to track it's position/rotation to the available connected VR Controller via the `UnityEngine.VR` library. The Unity Controller Tracker is attached to the `[UnityBase_CameraRig]` prefab on the child `LeftHandAnchor` and `RightHandAnchor` to enable controller tracking. ## Inspector Parameters * **Node Type:** The Unity VRNode to track. * **Index:** The unique index to assign to the controller. * **Trigger Axis Name:** The Unity Input name for the trigger axis. * **Grip Axis Name:** The Unity Input name for the grip axis. * **Touchpad Horizontal Axis Name:** The Unity Input name for the touchpad horizontal axis. * **Touchpad Vertical Axis Name:** The Unity Input name for the touchpad vertical axis.