{"_id":"594949e92be16d0026ec055c","category":{"_id":"594949e62be16d0026ec04d2","version":"594949e52be16d0026ec04cd","project":"571fa55ca0acd42000af9545","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2017-01-01T16:41:26.797Z","from_sync":false,"order":4,"slug":"locomotion","title":"Locomotion"},"parentDoc":null,"project":"571fa55ca0acd42000af9545","user":"571fa519db52d01700f5cf3d","version":{"_id":"594949e52be16d0026ec04cd","project":"571fa55ca0acd42000af9545","__v":2,"createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z","categories":["594949e62be16d0026ec04ce","594949e62be16d0026ec04cf","594949e62be16d0026ec04d0","594949e62be16d0026ec04d1","594949e62be16d0026ec04d2","594949e62be16d0026ec04d3","594949e62be16d0026ec04d4","594949e62be16d0026ec04d5","594949e62be16d0026ec04d6","594949e62be16d0026ec04d7","594949e62be16d0026ec04d8","594949e62be16d0026ec04d9","594949e62be16d0026ec04da","594949e62be16d0026ec04db","594949e62be16d0026ec04dc","594949e62be16d0026ec04dd","594949e62be16d0026ec04de","594949e62be16d0026ec04df","594949e62be16d0026ec04e0","594949e62be16d0026ec04e1","59497219f4a8980024dd0631"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Kunekune","version_clean":"3.2.0","version":"3.2.0"},"__v":0,"updates":[],"next":{"pages":[],"description":""},"createdAt":"2017-01-01T16:43:47.497Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":4,"body":"## Overview\n\nThe purpose of the Teleport Disable On Headset Collision script is to detect when the headset is colliding with a valid object and prevent teleportation from working. This is to ensure that if a user is clipping their head into a wall then they cannot teleport to an area beyond the wall.","excerpt":"","slug":"vrtk_teleportdisableonheadsetcollision","type":"basic","title":"VRTK_TeleportDisableOnHeadsetCollision"}

VRTK_TeleportDisableOnHeadsetCollision


## Overview The purpose of the Teleport Disable On Headset Collision script is to detect when the headset is colliding with a valid object and prevent teleportation from working. This is to ensure that if a user is clipping their head into a wall then they cannot teleport to an area beyond the wall.