{"__v":0,"_id":"58b15ed05dae732f00adecae","category":{"version":"58796781cd4a9c37007c96ef","project":"571fa55ca0acd42000af9545","_id":"58796781cd4a9c37007c96fb","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2017-01-01T17:01:47.129Z","from_sync":false,"order":13,"slug":"utilities","title":"Utilities"},"parentDoc":null,"project":"571fa55ca0acd42000af9545","user":"571fa519db52d01700f5cf3d","version":{"__v":4,"_id":"58796781cd4a9c37007c96ef","project":"571fa55ca0acd42000af9545","createdAt":"2017-01-13T23:49:21.393Z","releaseDate":"2017-01-13T23:49:21.393Z","categories":["58796781cd4a9c37007c96f0","58796781cd4a9c37007c96f1","58796781cd4a9c37007c96f2","58796781cd4a9c37007c96f3","58796781cd4a9c37007c96f4","58796781cd4a9c37007c96f5","58796781cd4a9c37007c96f6","58796781cd4a9c37007c96f7","58796781cd4a9c37007c96f8","58796781cd4a9c37007c96f9","58796781cd4a9c37007c96fa","58796781cd4a9c37007c96fb","58796781cd4a9c37007c96fc","58796781cd4a9c37007c96fd","58796781cd4a9c37007c96fe","58796781cd4a9c37007c96ff","58796781cd4a9c37007c9700","58b157ca1756cf370022f90d","58b1596f5dae732f00adeca2","58b1605a5dae732f00adecb1"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Mukota","version_clean":"3.1.0","version":"3.1.0"},"updates":[],"next":{"pages":[],"description":""},"createdAt":"2017-02-25T10:39:12.656Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":7,"body":"> extends [VRTK_ObjectFollow](doc:vrtk_objectfollow)\n\n## Overview\n\nChanges one game object's rigidbody to follow another game object's rigidbody.\n\n## Inspector Parameters\n\n * **Movement Option:** Specifies how to position and rotate the rigidbody.\n\n## Class Variables\n\n * `public enum MovementOption` - Specifies how to position and rotate the rigidbody.\n  * `Set` - Use  and .\n  * `Move` - Use  and .\n  * `Add` - Use  and .","excerpt":"","slug":"vrtk_rigidbodyfollow","type":"basic","title":"VRTK_RigidbodyFollow"}

VRTK_RigidbodyFollow


> extends [VRTK_ObjectFollow](doc:vrtk_objectfollow) ## Overview Changes one game object's rigidbody to follow another game object's rigidbody. ## Inspector Parameters * **Movement Option:** Specifies how to position and rotate the rigidbody. ## Class Variables * `public enum MovementOption` - Specifies how to position and rotate the rigidbody. * `Set` - Use and . * `Move` - Use and . * `Add` - Use and .