{"__v":0,"_id":"58796783cd4a9c37007c9767","category":{"version":"58796781cd4a9c37007c96ef","project":"571fa55ca0acd42000af9545","_id":"58796781cd4a9c37007c96f6","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2017-01-01T16:50:06.279Z","from_sync":false,"order":8,"slug":"grab-attach-mechanics","title":"Grab Attach Mechanics"},"parentDoc":null,"project":"571fa55ca0acd42000af9545","user":"571fa519db52d01700f5cf3d","version":{"__v":4,"_id":"58796781cd4a9c37007c96ef","project":"571fa55ca0acd42000af9545","createdAt":"2017-01-13T23:49:21.393Z","releaseDate":"2017-01-13T23:49:21.393Z","categories":["58796781cd4a9c37007c96f0","58796781cd4a9c37007c96f1","58796781cd4a9c37007c96f2","58796781cd4a9c37007c96f3","58796781cd4a9c37007c96f4","58796781cd4a9c37007c96f5","58796781cd4a9c37007c96f6","58796781cd4a9c37007c96f7","58796781cd4a9c37007c96f8","58796781cd4a9c37007c96f9","58796781cd4a9c37007c96fa","58796781cd4a9c37007c96fb","58796781cd4a9c37007c96fc","58796781cd4a9c37007c96fd","58796781cd4a9c37007c96fe","58796781cd4a9c37007c96ff","58796781cd4a9c37007c9700","58b157ca1756cf370022f90d","58b1596f5dae732f00adeca2","58b1605a5dae732f00adecb1"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Mukota","version_clean":"3.1.0","version":"3.1.0"},"updates":[],"next":{"pages":[],"description":""},"createdAt":"2017-01-01T16:51:29.975Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":3,"body":"> extends [VRTK_BaseJointGrabAttach](doc:vrtk_basejointgrabattach)\n\n## Overview\n\nThe Fixed Joint Grab Attach script is used to create a simple Fixed Joint connection between the object and the grabbing object.\n\n## Inspector Parameters\n\n * **Break Force:** Maximum force the joint can withstand before breaking. Infinity means unbreakable.\n\n## Example\n\n`VRTK/Examples/005_Controller_BasicObjectGrabbing` demonstrates this grab attach mechanic all of the grabbable objects in the scene.","excerpt":"","slug":"vrtk_fixedjointgrabattach","type":"basic","title":"VRTK_FixedJointGrabAttach"}

VRTK_FixedJointGrabAttach


> extends [VRTK_BaseJointGrabAttach](doc:vrtk_basejointgrabattach) ## Overview The Fixed Joint Grab Attach script is used to create a simple Fixed Joint connection between the object and the grabbing object. ## Inspector Parameters * **Break Force:** Maximum force the joint can withstand before breaking. Infinity means unbreakable. ## Example `VRTK/Examples/005_Controller_BasicObjectGrabbing` demonstrates this grab attach mechanic all of the grabbable objects in the scene.