Guides

VRTK_BasePhysicsControllable

extends VRTK_BaseControllable

Overview

Provides a base that all physics based Controllables can inherit from.

Script Usage:

This is an abstract class that is to be inherited to a concrete class that provides physics based controllable functionality, therefore this script should not be directly used.

Inspector Parameters

  • Connected To: The Rigidbody that the Controllable is connected to.

Class Methods

GetControlRigidbody/0

public virtual Rigidbody GetControlRigidbody()

  • Parameters
    • none
  • Returns
    • Rigidbody - The Rigidbody associated with the control.

The GetControlRigidbody method returns the rigidbody associated with the control.

GetControlActivatorContainer/0

public virtual GameObject GetControlActivatorContainer()

  • Parameters
    • none
  • Returns
    • GameObject - The GameObject that contains the Controller Rigidbody Activator associated with the control.

The GetControlActivatorContainer method returns the GameObject that contains the Controller Rigidbody Activator associated with the control.