VRTK_BasePhysicsControllable
extends VRTK_BaseControllable
Overview
Provides a base that all physics based Controllables can inherit from.
Script Usage:
This is an abstract class that is to be inherited to a concrete class that provides physics based controllable functionality, therefore this script should not be directly used.
Inspector Parameters
- Connected To: The Rigidbody that the Controllable is connected to.
Class Methods
GetControlRigidbody/0
public virtual Rigidbody GetControlRigidbody()
- Parameters
- none
- Returns
Rigidbody- The Rigidbody associated with the control.
The GetControlRigidbody method returns the rigidbody associated with the control.
GetControlActivatorContainer/0
public virtual GameObject GetControlActivatorContainer()
- Parameters
- none
- Returns
GameObject- The GameObject that contains the Controller Rigidbody Activator associated with the control.
The GetControlActivatorContainer method returns the GameObject that contains the Controller Rigidbody Activator associated with the control.
