VRTK_BasePhysicsControllable
extends VRTK_BaseControllable
Overview
Provides a base that all physics based Controllables can inherit from.
Script Usage:
This is an abstract class that is to be inherited to a concrete class that provides physics based controllable functionality, therefore this script should not be directly used.
Inspector Parameters
- Connected To: The Rigidbody that the Controllable is connected to.
Class Methods
GetControlRigidbody/0
public virtual Rigidbody GetControlRigidbody()
- Parameters
- none
- Returns
Rigidbody
- The Rigidbody associated with the control.
The GetControlRigidbody method returns the rigidbody associated with the control.
GetControlActivatorContainer/0
public virtual GameObject GetControlActivatorContainer()
- Parameters
- none
- Returns
GameObject
- The GameObject that contains the Controller Rigidbody Activator associated with the control.
The GetControlActivatorContainer method returns the GameObject that contains the Controller Rigidbody Activator associated with the control.
Updated less than a minute ago