{"metadata":{"image":[],"title":"","description":""},"api":{"url":"","auth":"required","results":{"codes":[]},"settings":"","params":[]},"next":{"description":"","pages":[]},"title":"VRTK_BasePhysicsControllable","type":"basic","slug":"vrtk_button","excerpt":"","body":"> extends [VRTK_BaseControllable](doc:vrtk_basecontrollable)\n\n## Overview\n\nProvides a base that all physics based Controllables can inherit from.\n\n**Script Usage:**\n  > This is an abstract class that is to be inherited to a concrete class that provides physics based controllable functionality, therefore this script should not be directly used.\n\n## Inspector Parameters\n\n * **Connected To:** The Rigidbody that the Controllable is connected to.\n\n## Class Methods\n\n### GetControlRigidbody/0\n\n  > `public virtual Rigidbody GetControlRigidbody()`\n\n * Parameters\n   * _none_\n * Returns\n   * `Rigidbody` - The Rigidbody associated with the control.\n\nThe GetControlRigidbody method returns the rigidbody associated with the control.\n\n### GetControlActivatorContainer/0\n\n  > `public virtual GameObject GetControlActivatorContainer()`\n\n * Parameters\n   * _none_\n * Returns\n   * `GameObject` - The GameObject that contains the Controller Rigidbody Activator associated with the control.\n\nThe GetControlActivatorContainer method returns the GameObject that contains the Controller Rigidbody Activator associated with the control.","updates":[],"order":2,"isReference":false,"hidden":false,"sync_unique":"","link_url":"","link_external":false,"_id":"5b1f8576c2505d000312544e","category":{"sync":{"isSync":false,"url":""},"pages":[],"title":"Controllables","slug":"3d-controls","order":13,"from_sync":false,"reference":false,"_id":"5b1f8576c2505d0003125430","version":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","createdAt":"2017-01-01T17:04:07.774Z","__v":0},"parentDoc":null,"project":"571fa55ca0acd42000af9545","user":"571fa519db52d01700f5cf3d","version":{"version":"3.3.0","version_clean":"3.3.0","codename":"Mangalica","is_stable":true,"is_beta":false,"is_hidden":false,"is_deprecated":false,"categories":["5b1f8576c2505d0003125424","5b1f8576c2505d0003125425","5b1f8576c2505d0003125426","5b1f8576c2505d0003125427","5b1f8576c2505d0003125428","5b1f8576c2505d0003125429","5b1f8576c2505d000312542a","5b1f8576c2505d000312542b","5b1f8576c2505d000312542c","5b1f8576c2505d000312542d","5b1f8576c2505d000312542e","5b1f8576c2505d000312542f","5b1f8576c2505d0003125430","5b1f8576c2505d0003125431","5b1f8576c2505d0003125432","5b1f8576c2505d0003125433","5b1f8576c2505d0003125434","5b1f8576c2505d0003125435","5b1f8576c2505d0003125436","5b1f8576c2505d0003125437","5b1f8576c2505d0003125438","5b1f8aab9c683000032979e7","5b1f8b2f3073470003ffa5da","5b1f8bd9fd653400031d94f4","5b1f900bd4c5f000036b57bd"],"_id":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","__v":4,"forked_from":"594949e52be16d0026ec04cd","createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z"},"createdAt":"2017-01-01T17:04:49.952Z","githubsync":"","__v":0}

VRTK_BasePhysicsControllable


> extends [VRTK_BaseControllable](doc:vrtk_basecontrollable) ## Overview Provides a base that all physics based Controllables can inherit from. **Script Usage:** > This is an abstract class that is to be inherited to a concrete class that provides physics based controllable functionality, therefore this script should not be directly used. ## Inspector Parameters * **Connected To:** The Rigidbody that the Controllable is connected to. ## Class Methods ### GetControlRigidbody/0 > `public virtual Rigidbody GetControlRigidbody()` * Parameters * _none_ * Returns * `Rigidbody` - The Rigidbody associated with the control. The GetControlRigidbody method returns the rigidbody associated with the control. ### GetControlActivatorContainer/0 > `public virtual GameObject GetControlActivatorContainer()` * Parameters * _none_ * Returns * `GameObject` - The GameObject that contains the Controller Rigidbody Activator associated with the control. The GetControlActivatorContainer method returns the GameObject that contains the Controller Rigidbody Activator associated with the control.