VRTK_IgnoreInteractTouchColliders
extends VRTK_SDKControllerReady
Overview
Ignores the collisions between the given Interact Touch colliders and the colliders on the GameObject this script is attached to.
Required Components:
Collider
- Unity Colliders on the current GameObject or child GameObjects to ignore collisions from the given Interact Touch colliders.
Script Usage:
- Place the
VRTK_IgnoreInteractTouchColliders
script on the GameObject with colliders to ignore collisions from the given Interact Touch colliders. - Increase the size of the
Interact Touch To Ignore
element list. - Add the appropriate GameObjects that have the
VRTK_InteractTouch
script attached to use when ignoring collisions with the colliders on GameObject the script is attached to.
Inspector Parameters
- Interact Touch To Ignore: The Interact Touch scripts to ignore collisions with.
- Skip Ignore: A collection of GameObjects to not include when ignoring collisions with the provided Interact Touch colliders.
Updated less than a minute ago