{"_id":"5b1f932c09a1ad000391dd05","project":"571fa55ca0acd42000af9545","version":{"_id":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","__v":4,"forked_from":"594949e52be16d0026ec04cd","createdAt":"2017-06-20T16:14:29.816Z","releaseDate":"2017-06-20T16:14:29.816Z","categories":["5b1f8576c2505d0003125424","5b1f8576c2505d0003125425","5b1f8576c2505d0003125426","5b1f8576c2505d0003125427","5b1f8576c2505d0003125428","5b1f8576c2505d0003125429","5b1f8576c2505d000312542a","5b1f8576c2505d000312542b","5b1f8576c2505d000312542c","5b1f8576c2505d000312542d","5b1f8576c2505d000312542e","5b1f8576c2505d000312542f","5b1f8576c2505d0003125430","5b1f8576c2505d0003125431","5b1f8576c2505d0003125432","5b1f8576c2505d0003125433","5b1f8576c2505d0003125434","5b1f8576c2505d0003125435","5b1f8576c2505d0003125436","5b1f8576c2505d0003125437","5b1f8576c2505d0003125438","5b1f8aab9c683000032979e7","5b1f8b2f3073470003ffa5da","5b1f8bd9fd653400031d94f4","5b1f900bd4c5f000036b57bd"],"is_deprecated":false,"is_hidden":false,"is_beta":false,"is_stable":true,"codename":"Mangalica","version_clean":"3.3.0","version":"3.3.0"},"category":{"_id":"5b1f8576c2505d000312542a","version":"5b1f8576c2505d00031254db","project":"571fa55ca0acd42000af9545","__v":0,"sync":{"url":"","isSync":false},"reference":false,"createdAt":"2017-01-01T16:45:52.489Z","from_sync":false,"order":7,"slug":"interactions","title":"Interactables"},"user":"571fa519db52d01700f5cf3d","githubsync":"","__v":0,"parentDoc":null,"updates":[],"next":{"pages":[],"description":""},"createdAt":"2018-06-12T09:32:28.201Z","link_external":false,"link_url":"","sync_unique":"","hidden":false,"api":{"results":{"codes":[]},"settings":"","auth":"required","params":[],"url":""},"isReference":false,"order":7,"body":"> extends VRTK_SDKControllerReady\n\n## Overview\n\nIgnores the collisions between the given Interact Touch colliders and the colliders on the GameObject this script is attached to.\n\n**Required Components:**\n * `Collider` - Unity Colliders on the current GameObject or child GameObjects to ignore collisions from the given Interact Touch colliders.\n\n**Script Usage:**\n * Place the `VRTK_IgnoreInteractTouchColliders` script on the GameObject with colliders to ignore collisions from the given Interact Touch colliders.\n * Increase the size of the `Interact Touch To Ignore` element list.\n * Add the appropriate GameObjects that have the `VRTK_InteractTouch` script attached to use when ignoring collisions with the colliders on GameObject the script is attached to.\n\n## Inspector Parameters\n\n * **Interact Touch To Ignore:** The Interact Touch scripts to ignore collisions with.\n * **Skip Ignore:** A collection of GameObjects to not include when ignoring collisions with the provided Interact Touch colliders.","excerpt":"","slug":"vrtk_ignoreinteracttouchcolliders","type":"basic","title":"VRTK_IgnoreInteractTouchColliders"}

VRTK_IgnoreInteractTouchColliders


> extends VRTK_SDKControllerReady ## Overview Ignores the collisions between the given Interact Touch colliders and the colliders on the GameObject this script is attached to. **Required Components:** * `Collider` - Unity Colliders on the current GameObject or child GameObjects to ignore collisions from the given Interact Touch colliders. **Script Usage:** * Place the `VRTK_IgnoreInteractTouchColliders` script on the GameObject with colliders to ignore collisions from the given Interact Touch colliders. * Increase the size of the `Interact Touch To Ignore` element list. * Add the appropriate GameObjects that have the `VRTK_InteractTouch` script attached to use when ignoring collisions with the colliders on GameObject the script is attached to. ## Inspector Parameters * **Interact Touch To Ignore:** The Interact Touch scripts to ignore collisions with. * **Skip Ignore:** A collection of GameObjects to not include when ignoring collisions with the provided Interact Touch colliders.