VRTK_Knob
extends VRTK_Control
Overview
Attaching the script to a game object will allow the user to interact with it as if it were a radial knob. The direction can be freely set.
The script will instantiate the required Rigidbody and Interactable components automatically in case they do not exist yet.
Inspector Parameters
- Connected To: An optional game object to which the knob will be connected. If the game object moves the knob will follow along.
- Direction: The axis on which the knob should rotate. All other axis will be frozen.
- Min: The minimum value of the knob.
- Max: The maximum value of the knob.
- Step Size: The increments in which knob values can change.
Example
VRTK/Examples/025_Controls_Overview
has a couple of rotator knobs that can be rotated by grabbing with the controller and then rotating the controller in the desired direction.
Updated less than a minute ago