VRTK_CustomJointGrabAttach
extends VRTK_BaseJointGrabAttach
Overview
The Custom Joint Grab Attach script allows a custom joint to be provided for the grab attach mechanic.
The custom joint is placed on the interactable object and at runtime the joint is copied into a JointHolder
game object that becomes a child of the interactable object.
The custom joint is then copied from this JointHolder
to the interactable object when a grab happens and is removed when a grab ends.
Inspector Parameters
- Custom Joint: The joint to use for the grab attach joint.
Example
VRTK/Examples/021_Controller_GrabbingObjectsWithJoints
demonstrates this grab attach mechanic on the Lamp object in the scene.
Updated less than a minute ago