Guides
These docs are for v3.2.0. Click to read the latest docs for v3.3.0.

VRTK/Scripts/Controls/3D

In order to interact with the world beyond grabbing and throwing, controls can be used to mimic real-life objects.

A number of controls are available which partially support auto-configuration. So can a slider for example detect its min and max points or a button the distance until a push event should be triggered. In the editor gizmos will be drawn that show the current settings. A yellow gizmo signals a valid configuration. A red one shows that the position of the object should change or switch to manual configuration mode.

All 3D controls extend the VRTK_Control abstract class which provides common methods and events.