VRTK_Slider
extends VRTK_Control
Overview
Attaching the script to a game object will allow the user to interact with it as if it were a horizontal or vertical slider. The direction can be freely set and auto-detection is supported.
The script will instantiate the required Rigidbody and Interactable components automatically in case they do not exist yet.
Inspector Parameters
- Direction: The axis on which the slider should move. All other axis will be frozen.
- Min: The minimum value of the slider.
- Max: The maximum value of the slider.
- Step Size: The increments in which slider values can change. The slider supports snapping.
- Detect Min Max: Automatically detect the minimum and maximum positions.
- Min Point: The minimum point on the slider.
- Max Point: The maximum point on the slider.
Example
VRTK/Examples/025_Controls_Overview
has a selection of sliders at various angles with different step values to demonstrate their usage.
Updated less than a minute ago